ZDF Terra X - Islands Worlds (2022)

VFX shot on the separation of ecosystems by the vertical barrier of Venezuelan table mountains. Created in Cinema 4D, rendered with Redshift (mountains) and Standard Render (volumetric effects). Modeling and Shading of the mountains is 100% procedural.

 

Client: ZDF, Mainz

Director: Eva-Maria Rauert

3D & Comp: renderbaron, Düsseldorf